License

License Agreement for Unreal Engine Asset Packs

This License Agreement (“Agreement”) is between Thorsten Koch, trading as “DefconNet.work” (“Licensor”), and the purchaser (“Licensee”) of Unreal Engine Asset Packs (“Assets”) from DefconNet.work’s online shop.

1. Grant of License

Upon purchase, Licensor grants Licensee a non-exclusive, worldwide, non-transferable, non-sublicensable, and royalty-free license to use, modify, and incorporate the Assets in the development of any product using Unreal Engine.

2. Permitted Uses

Licensee may use the Assets for the following purposes:

  • Creating and developing games, applications, and other interactive media using Unreal Engine.
  • Incorporating the Assets into works distributed to end-users, including packaged video games, applications, and multimedia projects.

3. Prohibited Uses

Licensee is not permitted to:

  • Distribute, sublicense, sell, or otherwise transfer the Assets on a standalone basis or as part of a collection, stock media product, or asset pack.
  • Use the Assets in a manner that violates any applicable laws or regulations, or in a way that infringes upon the rights of third parties.

4. Ownership

All rights, title, and interest in and to the Assets remain with Licensor. Licensee acknowledges that the Assets are licensed, not sold.

5. Modifications

Licensee may modify the Assets. However, all modifications are subject to the terms of this Agreement. Modified Assets are still subject to the same restrictions and rights as the original Assets.

6. Termination

This Agreement is effective until terminated. Licensor may terminate this Agreement if Licensee breaches any terms of this Agreement. Upon termination, Licensee must cease all use of the Assets and destroy any copies of the Assets.

7. Disclaimer of Warranties

The Assets are provided “as is” without warranty of any kind, express or implied, including but not limited to the warranties of merchantability, fitness for a particular purpose, and noninfringement. Licensor does not warrant that the Assets will be error-free. This clause does not affect any statutory warranties provided under applicable law.

8. Limitation of Liability

To the maximum extent permitted by applicable law, in no event shall Licensor be liable for any indirect, incidental, special, consequential, or punitive damages, or any loss of profits or revenues, whether incurred directly or indirectly, or any loss of data, use, goodwill, or other intangible losses, resulting from (a) Licensee’s use or inability to use the Assets; (b) any unauthorized access to or use of Licensor’s servers and/or any personal information stored therein; (c) any interruption or cessation of transmission to or from the Assets; (d) any bugs, viruses, trojan horses, or the like that may be transmitted to or through the Assets by any third party; (e) any errors or omissions in any content or for any loss or damage incurred as a result of the use of any content posted, emailed, transmitted, or otherwise made available through the Assets; and/or (f) the defamatory, offensive, or illegal conduct of any third party. In no event shall Licensor’s aggregate liability for all claims related to the Assets exceed the amount paid by Licensee to Licensor for the Assets. Nothing in this Agreement shall limit or exclude Licensor’s liability for gross negligence, willful misconduct, or for death or personal injury resulting from its negligence or the negligence of its agents or employees.

9. Governing Law and Jurisdiction

This Agreement shall be governed by and construed in accordance with the laws of Germany. Any disputes arising under or in connection with this Agreement shall be subject to the exclusive jurisdiction of the courts of Germany.

10. Severability

If any provision of this Agreement is held to be invalid, illegal, or unenforceable, the remaining provisions shall continue in full force and effect. The invalid, illegal, or unenforceable provision shall be deemed modified to the extent necessary to make it valid, legal, and enforceable, while preserving the intent of the parties as closely as possible.

11. Entire Agreement

This Agreement constitutes the entire agreement between the parties and supersedes all prior or contemporaneous understandings regarding such subject matter. Any amendments to this Agreement must be in writing and signed by both parties.

By purchasing and using the Assets, Licensee agrees to the terms and conditions of this Agreement.

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